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		<title>Collections 3 &#124; Simulations</title>
		<link>https://www.shortcutstv.com/blog/collections-3-simulations/</link>
		
		<dc:creator><![CDATA[Chris Livesey]]></dc:creator>
		<pubDate>Mon, 10 Jul 2023 12:40:06 +0000</pubDate>
				<category><![CDATA[Collections]]></category>
		<category><![CDATA[Games and Sims]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Sociology]]></category>
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					<description><![CDATA[All of the Sims on the site handily gathered together in one place.]]></description>
		
		
		
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		<title>The Sociological Detectives: Trial: And Error</title>
		<link>https://www.shortcutstv.com/blog/the-sociological-detectives-trial-and-error/</link>
		
		<dc:creator><![CDATA[Chris Livesey]]></dc:creator>
		<pubDate>Sat, 06 May 2023 08:03:00 +0000</pubDate>
				<category><![CDATA[Crime and Deviance]]></category>
		<category><![CDATA[Games and Sims]]></category>
		<category><![CDATA[Research Methods]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[detectives]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[hypothetico-deductive]]></category>
		<category><![CDATA[popper]]></category>
		<category><![CDATA[research process]]></category>
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		<guid isPermaLink="false">https://www.shortcutstv.com/blog/?p=1954</guid>

					<description><![CDATA[The latest addition to the burgeoning Sociological Detectives&#x2122; Universe is a role-playing simulation of the Research Process – and Popper’s Hypothetico-Deductive Model of Scientific Research in particular – that uses the analogy of a criminal investigation to help students understand and experience how and why the research process is structured. The simulation takes the students [&#8230;]]]></description>
		
		
		
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		<title>Essay Planning: Killing The Question</title>
		<link>https://www.shortcutstv.com/blog/essay-planning-killing-the-question/</link>
		
		<dc:creator><![CDATA[Chris Livesey]]></dc:creator>
		<pubDate>Sun, 04 Jul 2021 11:24:30 +0000</pubDate>
				<category><![CDATA[Crime and Deviance]]></category>
		<category><![CDATA[Games and Sims]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[Teaching Toolbox]]></category>
		<category><![CDATA[crime and deviance]]></category>
		<category><![CDATA[essay planning]]></category>
		<category><![CDATA[revision]]></category>
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					<description><![CDATA[This is an idea that I found on an old Rachel Whitfield blog page that I’ve pimped-up a bit but which is essentially her’s &#8211; although part of the attraction, for me, was that it fitted quite neatly into my own ideas about Sociology students taking on the role of Sociological Detectives. In this particular [&#8230;]]]></description>
		
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">8640</post-id>	</item>
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		<title>Using Analogies: How Inequalities Create Inequality</title>
		<link>https://www.shortcutstv.com/blog/using-analogies-how-inequalities-create-inequality/</link>
		
		<dc:creator><![CDATA[Chris Livesey]]></dc:creator>
		<pubDate>Sun, 28 Feb 2021 11:58:58 +0000</pubDate>
				<category><![CDATA[Games and Sims]]></category>
		<category><![CDATA[Social Inequality]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[Teaching Toolbox]]></category>
		<category><![CDATA[cultural capital]]></category>
		<category><![CDATA[de fraja]]></category>
		<category><![CDATA[economic capital]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[inequality]]></category>
		<category><![CDATA[lesson outline]]></category>
		<category><![CDATA[lesson plan]]></category>
		<category><![CDATA[poverty]]></category>
		<category><![CDATA[reay]]></category>
		<category><![CDATA[social capital]]></category>
		<category><![CDATA[sutton trust]]></category>
		<category><![CDATA[work]]></category>
		<guid isPermaLink="false">https://www.shortcutstv.com/blog/?p=8144</guid>

					<description><![CDATA[This Lesson Outline is designed (yes, really) as a kind of skeleton structure you can flesh-out with ideas and information as and how you see fit. In other words, while it provides a basic structure for a lesson it doesn’t necessarily tell you what to teach, which means it’s not something you can just take [&#8230;]]]></description>
		
		
		
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		<title>Would You Rather?</title>
		<link>https://www.shortcutstv.com/blog/would-you-rather/</link>
		
		<dc:creator><![CDATA[Chris Livesey]]></dc:creator>
		<pubDate>Sun, 21 Feb 2021 12:39:07 +0000</pubDate>
				<category><![CDATA[Games and Sims]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Sociology]]></category>
		<category><![CDATA[Teaching Toolbox]]></category>
		<category><![CDATA[classroom skills]]></category>
		<category><![CDATA[evaluation]]></category>
		<category><![CDATA[would you rather]]></category>
		<guid isPermaLink="false">https://www.shortcutstv.com/blog/?p=8127</guid>

					<description><![CDATA[“Would You Rather?” is a simple word game that involves students making a choice between two (or more) opposed choices that’s not only simple to describe, construct and run but also has the really big plus, as far as teachers are concerned, of encouraging students to think about ideas and information and make choices about [&#8230;]]]></description>
		
		
		
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