Gamified Homework: Climbing Homework Mountain

This gamified homework variation, although having a superficial similarity to its Climb Every Mountain counterpart, combines the idea of giving students a “free choice” of homework with clearly-structured limits as a way of achieving an ultimate homework goal (reaching the top of the aforesaid mountain). The basic idea here, therefore, is that students start at […]

Gamified Homework: Climb Every Mountain

This second example of gamification takes a slightly different and less organisationally-complex approach to setting homework than its Earn-to-Learn predecessor. It does this by adopting the mechanics of a game board: all students start at the same point and work their way to the top (or end-point) by traversing different levels. In this particular example […]

Gamified Homework: Earn to Learn

Although the basic idea behind Takeaway Homework is perfectly serviceable, teachers at Community College and A-level are more-likely to want to use homework as a way of getting students to practice exam-style questions. It is, of course, possible to tweak the Takeaway system to, say, require students to complete a single homework task each week, […]

Homework Grid

While the idea of offering students a choice of homework – sometimes quite literally from a Homework Menu or, more-creatively still, in a gamified form – isn’t particularly new there’s always room for variations around this basic principle – and this is where the Homework Grid might conceivably find a small gap in the competitive […]

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