7 Sims in 7 Days – Day 7: Cards, Cakes and Class
The final offering in what no-one’s calling “The Wonderful Week of Sims” is designed to give students practical experience of social inequality based on the
The final offering in what no-one’s calling “The Wonderful Week of Sims” is designed to give students practical experience of social inequality based on the
This sim involves a bit of very gentle trickery on your part as you use your little-known ability to mind-read as a way of enlivening
This short (5 – 10 minute) sim can be used whenever you want to introduce the concept of anomie, such as if you’re introducing Merton’s
Although these are two different sims I’ve included them together because both involve thinking about the “rules of everyday social interaction”, albeit in different ways:
I’ve continually argued that games and simulations have an important part to play in the sociology classroom – I’ve found, created and posted a fair
As with some of the others in this series, “Trial by Jury” is a building block sim that gives you a basic template that can
I’ve long been interested in the idea of using simulations (and games – see Disclaimer below) as teaching tools – there were a couple of
Long-time readers of this blog may recall that around 18 months ago I posted a series of sociology simulations, under the general title “7 Sims
The Resource Guide is a compendium of 50 “Standards-Based Lesson Plans” created by Amanda Vanderbur and aligned with the US National Standards for High School
The 4th set of Collections covers Introductory Sociology stuff such as culture, identity, socialisation and perspectives.
Although, when all’s-said-and-done it’s just a handy list of posts overing blog material from the past 10 years it’s quite nice to have it all in one place.